Class Vector3IntSyncVar
Implements features specific for a typed SyncVar.
Inheritance
System.Object
FishNet.Object.Synchronizing.Internal.SyncBase
FishNet.Object.Synchronizing.SyncVar<UnityEngine.Vector3Int>
Vector3IntSyncVar
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: FishNet.Object.Synchronizing
Assembly: FishNet.Runtime.dll
Syntax
[Serializable]
public class Vector3IntSyncVar : SyncVar<Vector3Int>, ISyncVar, ICustomSync
Methods
GetSerializedType()
Declaration
public object GetSerializedType()
Returns
| Type | Description |
|---|---|
| System.Object |
Interpolate(Vector3Int, Vector3Int, Single)
Declaration
protected override Vector3Int Interpolate(Vector3Int previous, Vector3Int current, float percent)
Parameters
| Type | Name | Description |
|---|---|---|
| UnityEngine.Vector3Int | previous | |
| UnityEngine.Vector3Int | current | |
| System.Single | percent |
Returns
| Type | Description |
|---|---|
| UnityEngine.Vector3Int |
Overrides
FishNet.Object.Synchronizing.SyncVar<UnityEngine.Vector3Int>.Interpolate(UnityEngine.Vector3Int, UnityEngine.Vector3Int, System.Single)