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  • FishNet
    • InstanceFinder
  • FishNet.Authenticating
    • Authenticator
  • FishNet.Broadcast
    • IBroadcast
  • FishNet.Broadcast.Helping
    • BroadcastHandlerBase
  • FishNet.CodeGenerating
    • AllowMutableSyncTypeAttribute
    • CustomComparerAttribute
    • DefaultDeltaReaderAttribute
    • DefaultDeltaWriterAttribute
    • DefaultReaderAttribute
    • DefaultWriterAttribute
    • ExcludeSerializationAttribute
    • IncludeSerializationAttribute
    • NotSerializerAttribute
    • ReadUnallocatedAttribute
    • UseGlobalCustomSerializerAttribute
  • FishNet.Component.Animating
    • NetworkAnimator
  • FishNet.Component.ColliderRollback
    • ColliderRollback
    • RollbackManager
    • RollbackPhysicsType
  • FishNet.Component.Observing
    • DistanceCondition
    • GridCondition
    • GridEntry
    • HashGrid
    • HashGrid.GridAxes
    • HostOnlyCondition
    • MatchCondition
    • MatchCondition.ConditionCollections
    • OwnerOnlyCondition
    • SceneCondition
  • FishNet.Component.Ownership
    • PredictedOwner
    • PredictedSpawn
  • FishNet.Component.Prediction
    • NetworkCollider
    • NetworkCollider2D
    • NetworkCollision
    • NetworkCollision2D
    • NetworkTrigger
    • NetworkTrigger2D
    • OfflineRigidbody
    • Rigidbody2DState
    • RigidbodyPauser
    • RigidbodyState
    • RigidbodyStateExtensions
    • RigidbodyStateSerializers
    • RigidbodyType
  • FishNet.Component.Scenes
    • DefaultScene
  • FishNet.Component.Spawning
    • PlayerSpawner
  • FishNet.Component.Transforming
    • DetachableNetworkTickSmoother
    • MonoTickSmoother
    • NetworkTickSmoother
    • NetworkTransform
    • NetworkTransform.ComponentConfigurationType
    • NetworkTransform.GoalData
    • NetworkTransform.RateData
    • NetworkTransform.SnappedAxes
    • NetworkTransform.TransformData
    • NetworkTransform.TransformData.ExtrapolateState
    • SynchronizedProperty
  • FishNet.Component.Utility
    • BandwidthDisplay
    • PingDisplay
  • FishNet.Connection
    • NetworkConnection
    • NetworkConnectionExtensions
  • FishNet.Managing
    • NetworkManager
    • NetworkManager.HostIterationOrder
    • NetworkManager.PersistenceType
    • NetworkManagerExtensions
    • RemoteTimeoutType
  • FishNet.Managing.Client
    • ClientManager
    • ClientObjects
  • FishNet.Managing.Debugging
    • DebugManager
  • FishNet.Managing.Logging
    • LevelLoggingConfiguration
    • LoggingConfiguration
    • LoggingType
  • FishNet.Managing.Object
    • DualPrefab
    • ManagedObjects
  • FishNet.Managing.Observing
    • ObserverManager
  • FishNet.Managing.Predicting
    • PredictionManager
    • PredictionManager.PostPhysicsSyncTransformDel
    • PredictionManager.PostReconcileDel
    • PredictionManager.PostReplicateReplayDel
    • PredictionManager.PrePhysicsSyncTransformDel
    • PredictionManager.PreReconcileDel
    • PredictionManager.PreReplicateReplayDel
    • PredictionManager.ReconcileDel
    • PredictionManager.ReplicateReplayDel
    • ReplicateStateOrder
  • FishNet.Managing.Scened
    • ClientPresenceChangeEventArgs
    • DefaultSceneProcessor
    • EmptyStartScenesBroadcast
    • LoadOptions
    • LoadParams
    • LoadQueueData
    • PreferredScene
    • ReplaceOption
    • SceneLoadData
    • SceneLoadEndEventArgs
    • SceneLoadPercentEventArgs
    • SceneLoadStartEventArgs
    • SceneLookupData
    • SceneManager
    • SceneProcessorBase
    • SceneScopeType
    • SceneUnloadData
    • SceneUnloadEndEventArgs
    • SceneUnloadStartEventArgs
    • UnloadedScene
    • UnloadOptions
    • UnloadOptions.ServerUnloadMode
    • UnloadParams
    • UnloadQueueData
  • FishNet.Managing.Server
    • ClientConnectionChangeBroadcast
    • ConnectedClientsBroadcast
    • KickReason
    • ServerManager
    • ServerObjects
  • FishNet.Managing.Statistic
    • NetworkTrafficArgs
    • NetworkTraficStatistics
    • StatisticsManager
  • FishNet.Managing.Timing
    • EstimatedTick
    • EstimatedTick.OldTickOption
    • PhysicsMode
    • PreciseTick
    • PreciseTickExtensions
    • PreciseTickSerializer
    • TickRounding
    • TickType
    • TimeManager
  • FishNet.Managing.Transporting
    • IntermediateLayer
    • LatencySimulator
    • TransportManager
  • FishNet.Managing.Utility
    • Packets
  • FishNet.Object
    • ClientAttribute
    • DataOrderType
    • DespawnType
    • EmptyNetworkBehaviour
    • GlobalPreserveOwnedObjects
    • NetworkBehaviour
    • NetworkObject
    • NetworkObject.HostVisibilityUpdatedDelegate
    • NetworkObjectIdComparer
    • NetworkPreserveOwnedObjects
    • ObserversRpcAttribute
    • ReplicateState
    • ReplicateStateExtensions
    • RpcAttribute
    • ServerAttribute
    • ServerRpcAttribute
    • TargetRpcAttribute
    • TransformProperties
    • TransformPropertiesCls
    • TransformPropertiesFlag
    • TransformPropertiesOptionExtensions
  • FishNet.Object.Prediction
    • AdaptiveInterpolationType
    • ChildTransformTickSmoother
    • IReconcileData
    • IReplicateData
    • PredictionigidbodySerializers
    • PredictionRigidbody
    • PredictionRigidbody.AllForceData
    • PredictionRigidbody.EntryData
    • PredictionRigidbody.ForceApplicationType
    • PredictionRigidbody.IForceData
    • PredictionRigidbody2D
    • PredictionRigidbody2D.AllForceData
    • PredictionRigidbody2D.EntryData
    • PredictionRigidbody2D.ForceApplicationType
    • PredictionRigidbody2D2DSerializers
    • ReconcileAttribute
    • ReplicateAttribute
  • FishNet.Object.Synchronizing
    • ByteSyncVar
    • DoubleSyncVar
    • FloatSyncVar
    • ICustomSync
    • IntSyncVar
    • LongSyncVar
    • ReadPermission
    • SbyteSyncVar
    • ShortSyncVar
    • SyncDictionary<TKey, TValue>
    • SyncHashSet<T>
    • SyncList<T>
    • SyncObjectAttribute
    • SyncStopwatch
    • SyncStopwatch.SyncTypeChanged
    • SyncStopwatchOperation
    • SyncTimer
    • SyncTimer.SyncTypeChanged
    • SyncTimerOperation
    • SyncTypeSettings
    • SyncVarAttribute
    • UIntSyncVar
    • ULongSyncVar
    • UShortSyncVar
    • Vector2IntSyncVar
    • Vector2SyncVar
    • Vector3IntSyncVar
    • Vector3SyncVar
    • Vector4SyncVar
    • WritePermission
  • FishNet.Observing
    • HostVisibilityUpdateTypes
    • NetworkObserver
    • NetworkObserver.ConditionOverrideType
    • ObserverCondition
    • ObserverConditionType
  • FishNet.Serializing
    • AutoPackType
    • DeltaSerializerOption
    • DeltaSerializerOptionExtensions
    • PooledReader
    • PooledWriter
    • Reader
    • Reader.DataSource
    • ReaderPool
    • SubStream
    • Writer
    • WriterPool
  • FishNet.Transporting
    • Channel
    • ClientConnectionStateArgs
    • ClientReceivedDataArgs
    • ConnectedClientsArgs
    • IPAddressType
    • LocalConnectionState
    • RemoteConnectionState
    • RemoteConnectionStateArgs
    • ServerConnectionStateArgs
    • ServerReceivedDataArgs
    • Transport
    • TransportConsts
  • GameKit.Dependencies.Utilities
    • ApplicationState
    • Arrays
    • BasicQueue<T>
    • Booleans
    • Bytes
    • CanvaseGroups
    • CanvasGroupBlockingType
    • CollectionCaches<T>
    • CollectionCaches<T1, T2>
    • Collider2DExtensions
    • ColliderExtensions
    • DictionaryFN
    • Disks
    • Enums
    • Floats
    • Hashing
    • Ints
    • IOs
    • IResettable
    • IWeighted
    • Layers
    • LayoutGroups
    • Materials
    • Maths
    • ObjectCaches<T>
    • Objects
    • Particles
    • PointerMonoBehaviour
    • Quaternions
    • ResettableCollectionCaches<T>
    • ResettableCollectionCaches<T1, T2>
    • ResettableObjectCaches<T>
    • ResettableT1CollectionCaches<T1, T2>
    • ResettableT2CollectionCaches<T1, T2>
    • Strings
    • Transforms
    • UInts
    • Vectors
    • WeightedRandom
  • GameKit.Dependencies.Utilities.ObjectPooling
    • ListStack<GameObject>
    • ObjectPool
    • PoolData
  • GameKit.Dependencies.Utilities.ObjectPooling.Examples
    • Projectile
    • ProjectileSpawner
  • GameKit.Dependencies.Utilities.Types
    • ByteRange
    • CanvasGroupFader
    • CanvasGroupFader.FadeGoalType
    • CanvasTracker
    • DDOL
    • FloatRange
    • FloatRange2D
    • IntRange
    • IOrderable
    • RectTransformResizer
    • RectTransformResizer.ResizeData
    • RectTransformResizer.ResizeDelegate
    • ResettableRingBuffer<T>
    • ResettableRingBuffer<T>.Enumerator
    • RingBuffer<T>
    • RingBuffer<T>.Enumerator
    • SceneAttribute
    • ScrollbarValueSetter
    • SingletonScriptableObject<T>
    • SmoothCameraTarget
    • TimedOperation
    • UIntRange
    • Vector2Range
  • GameKit.Dependencies.Utilities.Types.CanvasContainers
    • ButtonData
    • ButtonData.PressedDelegate
    • FloatingContainer
    • FloatingImage
    • ImageButtonData
    • ResizableContainer
  • GameKit.Dependencies.Utilities.Types.OptionMenuButtons
    • FloatingOptions

Class SyncHashSet<T>

Inheritance
System.Object
FishNet.Object.Synchronizing.Internal.SyncBase
SyncHashSet<T>
Implements
System.Collections.Generic.ISet<T>
System.Collections.Generic.ICollection<T>
System.Collections.Generic.IEnumerable<T>
System.Collections.IEnumerable
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: FishNet.Object.Synchronizing
Assembly: FishNet.Runtime.dll
Syntax
[Serializable]
public class SyncHashSet<T> : SyncBase, ISet<T>, ICollection<T>, IEnumerable<T>, IEnumerable
Type Parameters
Name Description
T

Constructors

SyncHashSet(SyncTypeSettings)

Declaration
public SyncHashSet(SyncTypeSettings settings = default(SyncTypeSettings))
Parameters
Type Name Description
SyncTypeSettings settings

SyncHashSet(HashSet<T>, IEqualityComparer<T>, SyncTypeSettings)

Declaration
public SyncHashSet(HashSet<T> collection, IEqualityComparer<T> comparer = null, SyncTypeSettings settings = default(SyncTypeSettings))
Parameters
Type Name Description
System.Collections.Generic.HashSet<T> collection
System.Collections.Generic.IEqualityComparer<T> comparer
SyncTypeSettings settings

SyncHashSet(IEqualityComparer<T>, SyncTypeSettings)

Declaration
public SyncHashSet(IEqualityComparer<T> comparer, SyncTypeSettings settings = default(SyncTypeSettings))
Parameters
Type Name Description
System.Collections.Generic.IEqualityComparer<T> comparer
SyncTypeSettings settings

Fields

Collection

Collection of objects.

Declaration
public HashSet<T> Collection
Field Value
Type Description
System.Collections.Generic.HashSet<T>

Properties

Count

Number of objects in the collection.

Declaration
public int Count { get; }
Property Value
Type Description
System.Int32

Methods

Add(T)

Adds value.

Declaration
public bool Add(T item)
Parameters
Type Name Description
T item
Returns
Type Description
System.Boolean

AddRange(IEnumerable<T>)

Adds a range of values.

Declaration
public void AddRange(IEnumerable<T> range)
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<T> range

Clear()

Clears all values.

Declaration
public void Clear()

Contains(T)

Returns if value exist.

Declaration
public bool Contains(T item)
Parameters
Type Name Description
T item
Returns
Type Description
System.Boolean

CopyTo(T[], Int32)

Copies values to an array.

Declaration
public void CopyTo(T[] array, int index)
Parameters
Type Name Description
T[] array
System.Int32 index

Dirty(T)

Looks up obj in Collection and if found marks it's index as dirty. This operation can be very expensive, will cause allocations, and may fail if your value cannot be compared.

Declaration
public void Dirty(T obj)
Parameters
Type Name Description
T obj

Object to lookup.

DirtyAll()

Dirties the entire collection forcing a full send.

Declaration
public void DirtyAll()

ExceptWith(IEnumerable<T>)

Declaration
public void ExceptWith(IEnumerable<T> other)
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<T> other

Finalize()

Declaration
protected void Finalize()

GetCollection(Boolean)

Gets the collection being used within this SyncList.

Declaration
public HashSet<T> GetCollection(bool asServer)
Parameters
Type Name Description
System.Boolean asServer
Returns
Type Description
System.Collections.Generic.HashSet<T>

GetEnumerator()

Returns Enumerator for collection.

Declaration
public IEnumerator GetEnumerator()
Returns
Type Description
System.Collections.IEnumerator

Initialized()

Called when the SyncType has been registered, but not yet initialized over the network.

Declaration
protected override void Initialized()
Overrides
FishNet.Object.Synchronizing.Internal.SyncBase.Initialized()

IntersectWith(IEnumerable<T>)

Declaration
public void IntersectWith(IEnumerable<T> other)
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<T> other

IsProperSubsetOf(IEnumerable<T>)

Declaration
public bool IsProperSubsetOf(IEnumerable<T> other)
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<T> other
Returns
Type Description
System.Boolean

IsProperSupersetOf(IEnumerable<T>)

Declaration
public bool IsProperSupersetOf(IEnumerable<T> other)
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<T> other
Returns
Type Description
System.Boolean

IsSubsetOf(IEnumerable<T>)

Declaration
public bool IsSubsetOf(IEnumerable<T> other)
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<T> other
Returns
Type Description
System.Boolean

IsSupersetOf(IEnumerable<T>)

Declaration
public bool IsSupersetOf(IEnumerable<T> other)
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<T> other
Returns
Type Description
System.Boolean

OnStartCallback(Boolean)

Called after OnStartXXXX has occurred.

Declaration
protected override void OnStartCallback(bool asServer)
Parameters
Type Name Description
System.Boolean asServer

True if OnStartServer was called, false if OnStartClient.

Overrides
FishNet.Object.Synchronizing.Internal.SyncBase.OnStartCallback(System.Boolean)

Overlaps(IEnumerable<T>)

Declaration
public bool Overlaps(IEnumerable<T> other)
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<T> other
Returns
Type Description
System.Boolean

Remove(T)

Removes a value.

Declaration
public bool Remove(T item)
Parameters
Type Name Description
T item
Returns
Type Description
System.Boolean

ResetState(Boolean)

Resets to initialized values.

Declaration
protected override void ResetState(bool asServer)
Parameters
Type Name Description
System.Boolean asServer
Overrides
FishNet.Object.Synchronizing.Internal.SyncBase.ResetState(System.Boolean)

SetEquals(IEnumerable<T>)

Declaration
public bool SetEquals(IEnumerable<T> other)
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<T> other
Returns
Type Description
System.Boolean

SymmetricExceptWith(IEnumerable<T>)

Declaration
public void SymmetricExceptWith(IEnumerable<T> other)
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<T> other

UnionWith(IEnumerable<T>)

Declaration
public void UnionWith(IEnumerable<T> other)
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<T> other

WriteDelta(PooledWriter, Boolean)

Writes all changed values.

Declaration
protected override void WriteDelta(PooledWriter writer, bool resetSyncTick = true)
Parameters
Type Name Description
PooledWriter writer
System.Boolean resetSyncTick

True to set the next time data may sync.

Overrides
FishNet.Object.Synchronizing.Internal.SyncBase.WriteDelta(FishNet.Serializing.PooledWriter, System.Boolean)

WriteFull(PooledWriter)

Writes all values if not initial values.

Declaration
protected override void WriteFull(PooledWriter writer)
Parameters
Type Name Description
PooledWriter writer
Overrides
FishNet.Object.Synchronizing.Internal.SyncBase.WriteFull(FishNet.Serializing.PooledWriter)

Events

OnChange

Called when the SyncList changes.

Declaration
public event SyncHashSet<T>.SyncHashSetChanged OnChange
Event Type
Type Description
FishNet.Object.Synchronizing.SyncHashSet.SyncHashSetChanged<>

Explicit Interface Implementations

ICollection<T>.Add(T)

Adds an item.

Declaration
void ICollection<T>.Add(T item)
Parameters
Type Name Description
T item

Implements

System.Collections.Generic.ISet<T>
System.Collections.Generic.ICollection<T>
System.Collections.Generic.IEnumerable<T>
System.Collections.IEnumerable

Extension Methods

Arrays.ToString<T>(IEnumerable<T>, String)
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